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Also, Conduit released on a Tuesday, so there's only 12 days worth of sales for that 'two week' period. This is an average of 6000/day, or 84000 in US only in the first 14 days (a real two weeks). Add in numbers from Canada, etc, and you could be at 110,000-115,000 for Americas for the first two weeks. Add in a decent 'Others' launch (I believe the 18k listed was sold in two days only), and its really not that bad a launch for a new IP, especially on a system where games like this historically sell slowly at the beginning and have very good legs over the long run.

I'm not saying the Conduit was a roaring success, but it can't be considered a flop yet either because of the way Wii game sales trend historically. If Sega and HVS make a good profit on this in the end, that means more quality titles for hardcore players. Let's not all jump the gun here.