Shadowblind said:
|
Okay, I have some questions about these guesstimate numbers.
Dev cost for "a PS3/360 game" -- is that a crossplat title, or are we talking exclusives? The dev cost for 360->PS3 or 360->PS3 ports is relatively (to the original cost) minor.
If we're talking crossplat devcosts, then... shouldn't we be combining the sales of the game, if we're comparing profitability for a HD crossplat, to profitability on the Wii (which has no cheap-port contemporaries, unless you consider the PS2 a contemporary).
The numbers presented above are arranged to compare HD games, with Wii games, as though they were all exclusives, which, largely, is not the case. Sorry to ring the truth bell, to anyone who is offended by this statement.
Back directly OT: Do we honestly believe The Conduit was an "average" cost-to-make Wii title?







