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De85 said:
_mevildan said:
aavidbacon said:

Yeah because no game on Wii ever bombed, no matter if it got Meh reviews or weak start. They got legs... I mean, the fact that this logic could be used to call Haze a success( it will reach 1mln till the end of the year, over two years since release) could tell us something, no?

Let's face it, Wii got bombs, despite it's big userbase. Violent, male targeted games don't sell well on Wii, cause that's not why people got a Wii for. I'm not afraid of calling Motorstorm:PR a bomb, sales wise, despite being an excellent and fun game, cause after 8 months of it's release it only got 600-700k units, acording to VGC. It may sell a million? Yes, but it will take too long.

Conduit may get to a million? Yes, but it will take so long that Sega will think twice before releasing such a game in Wii again.

I agree 99.999% with this post.

Plus, The Conduit looks kinda OK. Nothing spectacular, but maybe worth playing over a weekend once. Truth be told, this game is not looking like a success. Sure it might crawl over a million, but that will include a lot of bargain bin sales if the sales continue like this.


The Grinder looks a much better offering.

Agree with this post.  While crawling over a million makes for good fanboy talking points, it does not exactly inspire developers to make more similar games since bargain bin sales generate only a small fraction of the revenue that launch week sales do. 

Yes it's actually a very good point.  Even if it did crawl to a million, this doesn't bode well for Sega making decisions in the future.  Developers would rather a game to open huge and then wane off than open small and sell steadily for a year.  Why?  Because if they ship 400k in the first week they can sell it at the top price.  But if they ship 400k in 1 year then a portion of that won't be sold at top price because they aren't going to sell it at top price for a year.  Of course, developers love the situation of big openers and long legs (Halo 3, Mario Kart Wii, Wii Fit, etc.)

So if I was Sega, I'm looking at this and probably thinking I need to extend advertising.  Find a way for it to have a good second month.  If its not going to have a strong second month (from tracking perspective as it hasn't even been out a month) then I'm eventually going to have to sell it at a lower price.  Of course, I'm not sure how important this is to Sega's library that they will wan to keep advertising.  However, if I were them I would want to keep this title strong at least till November.  Why?  Well Wii isn't going to have a dominant shooter.  PS3 and 360 will with Modern Warfare 2.  Meaning Wii owners will come in looking for a shooter, probably MW2, and not get it.  Meaning they'll still be looking for a shooter.  Have the word out on The Conduit and you can get some big holiday sales.  How it worked with World at War actually.  Only shooter during the time and people were looking for it. 

But right now The Conduit is in a little bit of a pickle.  Will just depend how Sega wants to play it.  But I have a feeling they are simply going to move away with from the product.  Start focusing on their bigger Wii Title, Mario and Sonic at the Winter Olympics.  Can't say I blame them either.