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Legend11 said:
CrashMan said:

On HD consoles, even Million seller games may lose a company money, depending on how big the budget (and anecdotally, the PS3 is the worst offender in this case.) While Wii games, with their much reduced production costs don't need to sell nearly as many copies to turn a profit. And ANY profit is good for business.


What happens next generation to all these hardcore third-party games on Nintendo consoles?  The most successful and safest games for third-parties tend to be franchise titles but if these games can't even sell a million at $10-$20 less than typical HD titles how can they be expected to sell enough to be profitable or be viable franchises on a HD platform?

What happens?  I'll give it a shot.

The consoles will all probably be close in power next generation, so we will see a lot of ports.  That means we will see a lot of franchises ported to a Nintendo console for the first time.  These games will not be seen as franchises with long, wonderful histories though.  They will be seen more like new IPs since they never bothered to build an audience on Nintendo consoles in the first place.  They won't sell as well as their counterparts on other consoles because of this.  Third parties will whine that only Nintendo games sell on Nintendo consoles, when in fact, it is their own fault for not growing these franchises on Nintendo consoles in the first place.

So, how did I do?



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