Words Of Wisdom said:
First, he said that the Wii's hardware shortcomings are essentially a handicap. This is one of those "water is wet" obvious type of things that is usually taken for granted. Fun fact, Wii fanboys are just hyper sensitive to the fact that the Wii is underpowered compared to its competitors and thus react more strongly to mentions of it (much like Sony fanboys and multiplat quality). Second, he specifically complains about motion controls for throwing grenades and melee combat. Based on his description, those do sound pretty bad. I'm not fond of the idea of even shaking the Wiimote in an FPS game because that throws off aim. I can see how having to do gestures in a game that uses the IR pointer for aiming can quite easily become problematic. |
It's ridiculous to point out things in reviews that can't be accomplished. Should I start writing reviews for Xbox 360 games and go "Yeah, too bad they didn't use the Wiimote for this game"? Whatever, leaving that point...
You don't have to use motion controls to do those things. That's the whole point - The controls in this game are fully customizable, you can change the inputs to be exactly what you want them to be. The developers have made it very easy for him to, if he dislikes using motion controls to throw grenades, assign it to a button input. This is not a well-written review and you need to either admit that or leave the thread, because this is just getting ridiculous.









