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MontanaHatchet said:
TheSource said:

I've been told that third parties get $21 out of every $50 for Wii games. Nintendo, retailers, shipping, advertising, making the discs, takes out over half the revenue. Supposedly Wii games usually cost $2-5m to make, so unless a game has a really low budget, you need to sell 95,000 copies or so on average to make a profit.

If third parties got a similar 42% for DS games, they'd get ~$15 per title. The difference is that DS development costs are probably only $500,000 to $2,000,000 or something. So you can probably break even on a DS title with 35,000 units or so if it has a low budget and I figure just about any DS title to sell 135,000 is profitable.

So my question is...wouldn't it be insanely easy to break a profit then? Most games can pass 100k sold without a sweat. It must be more complicated than that.

Yeah, $2 million seems more like an average PSP budget rather than a Wii budget.



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