First and foremost, Nintendo is doing everything in its power to sell as many Wiis as possible. One of the 'problems' with the N64 and GameCube is that Nintendo mostly catered to their own fans and relied on the third party developers to help expand the user base. But the third parties were never able to really help Nintendo do that and their support quickly dried up. (A lot of it came from the fact that they too often focused on the Nintendo fans as well instead of other players.)
So now Nintendo has taken it upon themselves to cater to both their own fans and expand the user base at the same time. But instead of focusing on the the traditional areas of weakness for Nintendo (i.e. men between 13-30), they've decided to try to get women and older people involved. (Nintendo could bring out Halo 3 and it would flop on the Wii b/c of that group's preconceived notion of what a Nintendo title is.) This strategy worked wonders for the DS and is having a similar effect with the Wii.
I hate it when third parties moan about how much Nintendo dominates software sales on their own systems. Maybe if they brought out a game worth owning, then they'd sell more games. Most of the third party Wii titles so far have been quick ports or half-assed mini game collections. If some really good games go unnoticed in the future, then maybe I'll get concerned.
So Nintendo has stepped up to the plate and delivered a new, larger audience. But they can't force other companies make good games that will appeal to the typical Wii owner.
Numbers are like people. Torture them enough and you can get them to say anything you want.
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