| thetonestarr said: Oh, really? I could've sworn the 360's was more "contemporary" PC-based. Guess I should've done more reading. ;) Oh well. Point is, there is a similarity between their processors and their structures. I do know the 360 is designed pretty much like a PC in a different case, so coding for it is similar to that of programming on a PC (at least, that's what I've heard). And the PS3 & Wii aren't designed like that, so they naturally feel differently. I dunno, not entirely sure anymore. =/ |
That is untrue. The 360 has custom architecture that has little in common with a PC. The only thing in the 360 that is similar in design to a PC is the GPU and that is also the case for the PS3. The 360 is just like a PC line of thinking isn't unfounded but it has nothing to do with the architecture. It's the development tools that allow PC code to be easily brought over the 360. MS put a lot of time into the 360's development environment. That's the biggest difference between the situation on the 360 and PS3.








