"Wii Best Case Scenario"
2007 2008 2009 2010 2011
Wii 18-20 36-40 56-65 72-90 84-110
360 13-16 20-24 26-32 31-38 35-42
PS3 6.5-8.5 15-18 22-27 27-34 31-40
2012 2013 2014 2015 2016
Wi 90-120 93-125 95-128 96-129 96-129.5
360 37-45 38-46 38.5-46.5 38.5-46.88 38.5-47
PS3 34-45 36-49 37-51 37.5-52 38-52.5
Expected lifetime totals in "Wii Best Case Scenario" (Jap/Americas/Others):
Wii - 110 million (30/40/40)
PS3 - 45 million (9/18/18)
360 - 42 million (1.5/30.5/10)
Expected lifetime totals in "360 Best Case Scenario"
Wii - 80 million (24/31/25)
360 - 65 million (3/37/25)
PS3 - 50 million (7/20/23)
Expected lifetime totals in "PS3 Best Case Scenario"
PS3 - 75 million (10/30/35)
Wii - 75 million (20/30/25)
360 - 45 million (1/34/10)
Industry (as a cohesive unit) Best Case Scenario:
250 million
Wii - 130 million (30/50/50)
PS3 - 70 million (10/30/30)
360 - 50 million (3/35/12)
The Source's Personal Expectations:
225 million market. Japan - 35 million. Americas - 90 million. Others - 100 million
Wii - 115 million (28/47/40)
PS3 - 60 million (5.5/17.5/37)
360 - 50 million (1.5/25.5/23)
People are difficult to govern because they have too much knowledge.
When there are more laws, there are more criminals.
- Lao Tzu







