| ironman said:
"You will find that the PS3 game's framerate can suffer from significant screen tearing when there's lots of action going on (which is a common occurrence in Prototype). The Xbox 360 game is locked at 30 frames-per-second, and generally runs steadily with minimal screen tearing. Screen tearing is a phenomenon where rendered frames overlap, creating a torn look as two parts of an object fail to line up. |
I think you'll see from my post and history that I really don't care who wins as I think all these comparisons are pointless crap.








