Katilian said:
You haven't met my girlfriend, brother's girlfriend or my mum then (not that I'm singling out female gamers, these are just the first people that come to mind). Even though this isn't a puzzle game, the "obvious" path/sequence isn't always obvious to a casual gamer. |
The 'obvious' path isn't necessarily easy, either: in any non-puzzle game with any quality, knowing the path is very different from walking the path. If just knowing what to do takes the challenge out of a game (other than puzzle games, obviously), then something is very wrong with the way the game is designed.
Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.
Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.
There is much to hate about modern gaming. That is why I support the Wii.