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DarkNight_DS said:
I played this game... I own this game... the vast area of nothingness says NO.... Besides the boss fights there is nothing that interesting about the game.

Sigh.

You know, if Team ICO had gone with their original plan, and put small enemies around the map, it probably would have been more popular, and sold better.

But it would have completely wrecked the feel of the game. You didn't get that, did you? The feeling of loneliness, with only Agro for company, with only the sounds of galloping and the wind, with massive scenery in the distance, and the temple behind you, riding at full speed? Then, you see the colossus, and quiet music begins, you are cautious. Then you jump onto the colossus, and a full orchestra comes in, and you find yourself grabbing on for dear life. And you climb up, slowly, your heart jumping whenever the colossus shakes. And you stab, and stab again, and again. And the massive beast falls to the ground, destroyed, and transforms into a shadow. The quiet music comes in, the shadow enters you, and you are back at the temple, lying right next to the woman you love, but she doesn't even know you are there.

You didn't get any of that? It was the whole artistic feel and psychological attachment that I thought put this game above the generic masses of games that don't dare to do anything new.



(Former) Lead Moderator and (Eternal) VGC Detective