Graphics have a long way to go, and yet they've come far enough for most people.
Development costs are already too high, with no justification. Visual fidelity and realism is a little bit yesterday. We no longer need those things to be a focus.
Arguably we never did, as gameplay always proved in the end. But now more than ever, the passion for better visuals in consumer interest has never been more seasonal. We're at the tail end of this paradigm.







