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WereKitten said:

Actually the thing that worries me a little about that engine is that it's very general-purpose. After all, they plan on developing a gladiator game leveraging it.
I'm sure that at Bungie they had to heavily specialize Halo's engine for the needs of split-screen multiplayer FPS action, but at HV they are so much smaller that they probably can't afford it.
They have a much greater return over every man-hour spent on the engine if it's really modular and reusable, even at the cost of some performance.

edit: good news about "The Grinder" having split screen. I guess that will come with an updated version of their engine.

Isn't Unreal Engine 3 also general purpose?  I don't see that holding back Gears of War.



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