Akvod said:
PullusPardus said:
Akvod said:
PullusPardus said: .........................anddddddddd thats another thread of these two useless games.
seriously who cares Milo is shovelware and Eyepet is shovelware |
Is your definition of shovel anything that's not bloody and gory? Seriously, I don't get why people were "obligated" to buy games such as Mad World. We don't buy games just because they're gory, but because they have kickass gameplay, story, and everything else that makes a great game, well, great (e.g. God of War series). I'm not saying Mad World wasn't a great game, but my impression from the gaming journalists were that we were somehow obligated to buy this game, for the sake of it being violent? I buy games because of the gameplay, not because of the blood.
Otherwise why would I buy LBP? Why would people buy sport games and racing games?
IMHO, shovel ware is something made very cheaply and badly, sold in hopes of making a profit from uneducated buyers. Both of these (although Milo was implied to be more than it actually was, IMHO, but that's a different topic I hope no one derails this thread into), are obviously being developed with care, money, and time.
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no , im not saying Shovelware is anything that isn't gory or bloody im seeing most gimmicky things are shovelware.
i dont think any of these games are going to be huge. (who buys a ps3 just for eyepet? , or who buys an xbox just for a virtual kid friend? ) so why make gazilion threads about them?
it is true that nintendogs did do good, but thats cause DS is owned by alot of Casual gamers.
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How is the game gimmicky? It doesn't rely on motion control completely. If you're arguing that it's shouldn't be regarded as a game, under the definition of gameplay and game oriented goals, then you have some point, but to say that the two games are just completely reliant on gimmicks, and aren't being made with care, attention, time, and money is wrong. From my impressions and inferences from your language and tone, I feel like you're just grumbling against any casual games (hence why I went on that tirade against bloody and "mature" games, being classified as hardcore games).
There are plenty of traditional action games, with goals, with traditional gameplay, that have been made very quickly and very crappy. I'm sure that at least the EyePet (assuming that it's releasing this year's Holidays and the trailers truly represent the game) will be a very fun experience for the family, which is what a game is supposed to be about, fun.
The Sims, for example, had no goal, no winning and losing, and it too is a raising sim, is that a gimmicky game (ok, maybe it's a stretch for me to compare EyePet and Sims, lol)?
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