Words Of Wisdom said:
Some JRPGs have made it really easy. Super Mario RPG for the SNES let you max your level like halfway through the game and getting just about everything was a piece of cake. Not hard to get "100% completion" in games like that. The games that require you to replay the game to get everything are the ones that bother me. I think the one exception is probably Chrono Trigger (I got all 14 endings). I just have no incentive to replay Tales of Symphonia 2. I mean sure it'll be easier but it was easy already. I might get a few more interesting tidbits but not enough to make it worth another 32 hours of play. I'd really rather not have to ever see the Temple of Lightning again as well. |
I think the only type of JRPG where I would have the motivation to continue game to completion if I wasn't done when the main story finished would be a game like Disgaea where they have a side-ish story that follows after the main story. Unfortunately I really liked Disgaea 3 but I don't have the kind of will power to do the type of grinding that is required to continue with the side story.
Even Earthbound which I have probably beaten 20 times I never tried to max out any kind of level, I just play through the story again and again because it's awesome.
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