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NJ5 said:

One of the issues with Natal is that it needs to see your whole body. This raises another issue with how usable Natal is in practice.

There were positive hands-on reports of Burnout running with Natal, where acceleration is controlled with the feet (as in a pedal). Of course the E3 demo and test rooms (as shown in some articles) were empty rooms with lots of space to "waggle" the body around.

However I doubt this is the case for many people. Some people have cramped gaming rooms (I have to put things away when I turn on Wii Fit), some people have tables or other objects that would hide their feet from a camera placed near their TV.

It's already a bit of a pain for me to put away stuff when I want to play Wii Fit, but I put up with it because I'm actually doing some exercise. However, I'm not so sure I would want to do that every time I want to play a game. Using the example of Burnout, do you think the advantage of playing it without a controller is enough to bother reorganizing your room for Natal? Or do you not even need to? I'm wondering whether most people's homes lend themselves to gaming this way.

 

I have to move many things when I play Forza with the racing wheel or when I want to get in a game of RockBand. I don't think it would bother me too much.



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