NJ5 said:
Actually I think this is a good time to bring this issue up. It seems to me that Microsoft and Sony (to a lower extent) fell into a trap, investing in their motion control technologies and pushing them out too early. It seems to me that Microsoft is rushing their impressive tech out of the door without regard to its real usability for games (and practicality, do they really expect us to reorganize our living rooms so that a camera can see our whole body?), while Sony is playing catch up with a copy of Wii MotionPlus functionality. They might have done better by keeping their motion stuff internal until their next console. Now Nintendo knows perfectly well where their competitors stand, and will likely one-up them again in the next generation. More importantly, Nintendo seems to make the games and the hardware at the same time, ensuring their development plays well together (something I suspect MS and Sony aren't doing to a great extent).
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I don't think it necessarily needs to be in Microsoft's plan to release Natal this gen. They have introduced the world (most importantly the gaming media) to it. Games in the future will be compared to it even though it doesn't exist at retail. Reviewers had started to get excited about WM+, but now can pass that off as simply more "waggle" until a "truely high definition motion experience" comes along. Reviews mean little to the blue ocean, but this could just be Microsoft defending their mature-core by teasing something casual.
Then with the marketing push of next gen, they try to push this out to expand their audience. This will be harder than they think though.
"You can never jump away from Conclusions. Getting back is not so easy. That's why we're so terribly crowded here."
Canby - The Phantom Tollbooth







