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SaviorX said:
AI has always been dumb,in every FPS I have played. In Resident Evil games, the zombies may throw in a juke move once in a while, but usually they are just easy targets.

As for lack of destructible environments, to me it isn't necessary.The big guns of the industry aren't on Nintendo consoles,so the idea that this doesn't compare is understandable. HVS doesn't have the history nor the budget to match their expensive production values.

Oh yeah, Call of Duty: World at War's campaign was a sleeping pill wrapped in jungle.

Yeah it's not like many take good advantage to destructable enviornments either, like in W@W you can blow up some cars and break some windows, big deal, CoD4 is about the same, hell in Halo 3 I don't really remember blowing up much other then vechicles and barrels, really big plus there! The games are fun because of how they play, he says the game isn't run and gun cause you will die, that means the AI has to at least be good enough to kill you so it can't be that dumb... and if it can kill then fine it's doing it's job and doing it well, I am pleased.



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