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IGN said

The game controls in a variety of ways: either with the nunchuk or without. Using the nunchuk turns on motion controls: punching is handled via thrusting the left or right hand while dodging, blocking, ducking and changing high and low hits is all mapped to the analog stick. When you earn Star Punches by hitting the opponent at strategic moments you can activate these special moves with a tap on a button. You can choose to use the Wii Fit balance board to dodge and duck by leaning or thrusting downwards, but the less said about this option, the better. I will say that it's nice that the developers made it easy to disable it after you've enabled it, because it's just a control device that doesn't work for the quick responses that Punch-Out requires.

Because the game mimics pretty much the entire NES design, Punch-Out!! is best played without the nunchuk. Without the plug-in peripheral you hold the Wii remote like an NES controller, with the 1 and 2 buttons handling the punches, the D-pad taking care of the dodges and ducks, and the big fat A button used to activate any earned Star Punches. While motion control might seem like a good idea against weaklings like Glass Joe, once you get higher in the rankings you'll find that button presses are far more responsive than Wii Remote/Nunchuk thrusts…even if they feel more like actual punches do.



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