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I think maybe because of the networking limitations on the wii could have made or broke the overall experience. After playing a little of SSbb I could see the netcode being a problem with player interaction (i.e. lag). Also this game to me is more of a single player game (because of the nature of the earlier incarnations from snes days) and I would think that they would not want to ruin that experience for those who picked up the game for nostalgia only. I think it was a good idea to keep it local multiplayer and that way you and a couple of buddies can knock the snot out of each other in the comfort of your own living room