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Musouka said:

A interesting comment from Kotaku:

Analyzing the frame.swf source code:

There will be 5 "keys" revealed in 5 dates:
5/18/2009: http://www.konami.jp/kojima_pro/next/img/key_eah.swf
5/22/2009: http://www.konami.jp/kojima_pro/next/img/key_ebb.swf (not yet uploaded to the website)
5/27/2009: http://www.konami.jp/kojima_pro/next/img/key_ebg.swf ((not yet uploaded to the website)
5/30/2009: http://www.konami.jp/kojima_pro/next/img/key_ebi.swf (ot yet uploaded to the website)
6/01/2009: http://www.konami.jp/kojima_pro/next/img/key_fa.swf (not yet uploaded to the website)

There is a loader swf for each key.

The programmer was smart enough to use a external source for the current time instead of using the viewer system time. (http://www.konami.jp/cgi-bin/server_time.cgi)

Maybe the loader for the next key will change the weather in the frame.swf

-----------

Someone else managed to shave some hours off the timer.

http://www.konami.jp/kojima_pro/next/frame.swf?lmt01=20090518100000&lmt02=20090519100000&lmt03=99999999999999&lmt04=99999999999999&lmt05=99999999999999

However, if the aforementioned is correct, the timer is dependant on the server time and might not be affected by this 'trick'.

im sure those are numbers of days,

we now see a 5, tommorow it will be 4