MontanaHatchet said:
So that's why your first post focused on the first couple weeks of each game? Killzone 2 had a big launch, but then the dropoffs were bigger as the weeks headed into the yearly slow period. Demand from consumers went down, and people were pinching pennies. This is why the dropoffs kept coming. Resistance 2 was launched during the holiday season, where people were willing to splurge and spend lots of money over the course of several weeks, so the sales were steady. Killzone 2 will have better legs and it will sell more. Quote me on it. PAL will support Killzone 2 for a long time to come.
|
this raises the question though if they had not pushed killzones launch back could it have done better and been a 3+ million seller already or would it have gotten lost in the stream of good shooters to come out at that time and sold on par with R2.
come play minecraft @ mcg.hansrotech.com
minecraft name: hansrotec
XBL name: Goddog







