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bugrimmar said:
take this for example:

5 years ago, GTA3 sold 13 million copies and it was a massive success.

now, GTA4 sold 13 million copies but 2k lost money.

See, people are still buying even in the recession. The problem is that the dev cost is so high that even with the same or higher sales, the company still doesn't make a profit.

I have trouble believing that.

Assuming even $20 return per sale, that's $260 million of revenue for a $100 million game.

Link?

And if they did make a loss, it's not because of GTA, it's because of one of their other many games. All of the sports games, BioShock on PS3...

EDIT: 2K didn't even publish GTA4! Take Two did!

*facepalm*



(Former) Lead Moderator and (Eternal) VGC Detective