| Pyro as Bill said: I'm going to define casual in this post as music games, sports games, movie/tv games. Games that non-gamers would recognise outside of gaming. Guitars, football, star wars etc. I've used the best sellers and the combined multi-platform sales are all above 2.5M. Guitar Hero 3 360 - 4.22M, PS3 - 1.89M, Wii - 4.19M Lego Indy 360 - 3.28M, PS3 - 0.52M, Wii - 1.18M Kung Fu Panda 360 - 2.86M, PS3 - 0.37M, Wii - 0.69M Marvel Ultimate Alliance 360 - 2.45M, PS3 - 0.27M, Wii - 0.35M All bundled heavily on 360. Madden 08 360 - 2.41M, PS3 - 0.92M, Wii - 0.93M Not casual RockBand 360 - 2.30M, PS3 - 0.83M, Wii - 1.30M Late port. Madden 09 360 - 2.28M, PS3 - 1.58M, Wii - 0.84M Not casual. Sega Superstar Tennis 360 - 1.98M, PS3 - 0.25M, Wii - 0.86M GuitarHero WT 360 - 1.95M, PS3 - 1.18M, Wii - 2.90M (Wii wins this one) Lego Star Wars 360 - 1.14M, PS3 - 0.69M, Wii - 2.53M (Wii wins this one too) Fifa 09 360 - 1.81M, PS3 - 2.14M, Wii - 0.64M (PS3 wins this one) Not casual Star Wars Unleashed 360 - 1.67M, PS3 - 1.16M, Wii - 1.24M DEFINITELY not casual...
I was actually quite suprised by these numbers. Given the huge install base of the Wii I expected it to have much higher sales, especially for games aimed at children like Kung Fu Panda. Should 3rd parties consider keeping the casual games to the HD consoles? Does the Wii have more core gamers than 360/PS3? |
So Wii wins 2/4, even in your ridiculous cherrypicked data sample. You can begrudge the Wii a lot of things, but you can't say it doesn't sell casual games.







