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Pyro as Bill said:

I'm going to define casual in this post as music games, sports games, movie/tv games. Games that non-gamers would recognise outside of gaming. Guitars, football, star wars etc.

I've used the best sellers and the combined multi-platform sales are all above 2.5M.

Guitar Hero 3

360 - 4.22M,  PS3 - 1.89M,       Wii - 4.19M

Lego Indy

360 - 3.28M,  PS3 - 0.52M,       Wii - 1.18M

Kung Fu Panda

360 - 2.86M,  PS3 - 0.37M,       Wii - 0.69M

Marvel Ultimate Alliance

360 - 2.45M,  PS3 - 0.27M,       Wii - 0.35M All bundled heavily on 360.

Madden 08

360 - 2.41M,  PS3 - 0.92M,       Wii - 0.93M Not casual

RockBand

360 - 2.30M,  PS3 - 0.83M,       Wii - 1.30M Late port.

Madden 09

360 - 2.28M,  PS3 - 1.58M,       Wii - 0.84M Not casual.

Sega Superstar Tennis

360 - 1.98M,  PS3 - 0.25M,       Wii - 0.86M

GuitarHero WT

360 - 1.95M,  PS3 - 1.18M,       Wii - 2.90M (Wii wins this one)

Lego Star Wars

360 - 1.14M,  PS3 - 0.69M,       Wii - 2.53M (Wii wins this one too)

Fifa 09

360 - 1.81M,  PS3 - 2.14M,       Wii - 0.64M (PS3 wins this one) Not casual

Star Wars Unleashed

360 - 1.67M,  PS3 - 1.16M,       Wii - 1.24M DEFINITELY not casual...

 

I was actually quite suprised by these numbers. Given the huge install base of the Wii I expected it to have much higher sales, especially for games aimed at children like Kung Fu Panda.

Should 3rd parties consider keeping the casual games to the HD consoles?

Does the Wii have more core gamers than 360/PS3?

So Wii wins 2/4, even in your ridiculous cherrypicked data sample. You can begrudge the Wii a lot of things, but you can't say it doesn't sell casual games.



(Former) Lead Moderator and (Eternal) VGC Detective