The thing that stands out to me in all of the Iphone talk is the amount of spin involved. We get lots of aggregate numbers but nobody is willing to come out and say "we sold X copies of Y." Until that happens I am going to assume that big projects just won't work very well on the platform. It is great for smaller or indie work, and great for consumers to have choices, but owning an Iphone is not going to be a reason not to own a DS or a PSP.
"You can never jump away from Conclusions. Getting back is not so easy. That's why we're so terribly crowded here."
Canby - The Phantom Tollbooth







