- gun and sword combos
How do you swing the wiimote like a sword and aim at the screen simultaneously?
- “RS2 is tightly focused on intensely physical first person sword fighting, with gunplay a secondary option”
So it's a FPS - First Person Slasher? Unless everyone else uses swords too that would imply (IMO) a lot of stealth too otherwise the gun would remain your primary weapon and also, your arms would fall off.
- hold Z to lock onto enemy
At first I thought this was for shooting but it must be for sword-fighting meaning you'll regularly fight multiple opponents with your sword. Something the first RS never did. Would also help sword/gun combos.
- hold down C and swing to block, vertical and horizontal blocks
This I don't get, why wouldn't you just hold the wiimote vertically or really in any direction counter to the oncoming blade to block (like in Tenchu)? Why 'C'?
-”non-combat use of MotionPlus wont be limited to opening doors”
Good, I liked all the waggle controls in RS.
- production began last summer
Only?? Must mean full-blown production since this game was in the designing stages years before, scrapped, moved to Ubi Paris and restarted long before WM+ was announced.







