TheSteve said:
I remember the faces being heinous (especially the female sidekick... obviously only had brief interaction with her in the demo), the ferns you walk through immediately after arriving looking completely out of place (graphically... like they were just plugged in there from a different engine), and the backdrop of the first real shoot out looking like just that-- a backdrop. Then, I chimney jumped up some old pilars onto a kind of poorly rendered outcropping (it looked like it was jsut sort of anchored to the side of the screen) and punched the guy that had been shooting me from up there. The whole demo felt very boxed in, like Tomb Raider or the opening part of the first stage of Halo 3 (except Halo 3's plants looked like they were rendered by the same engine as the rest of the box you start in). All in all, it was EXACTLY like Tomb Raider, which is probably a disservice to the game, apparently. I did think that the wet clothes/dry clothes thing was cool, both in Uncharted and in Twilight Princess. And Tomb Raider. And like nine other games that had already done that. Basically, the demo did nothing for me, I deleted it and never gave it a second thought until talk of a sequal (to which I was like "Huh? Did that game actually sell?"), and suddenly I noticed everyone raving about the original. I guess I missed out. You did nail it on the head about the color stuff on the HD consoles, though... Resistance, Gears, Killzone, and a number of others seem to be entirely rendered in brown and three shades of grey. |
If the faces looked ugly, it's probably because your brightness was too high. All of the character models are brilliant, though I think MGS4 has the edge there. I didn't think anything looked out of place at all.
The demo does feel a bit boxed in, and indeed, so does the entire first half hour of the game. But it improves, and becomes less linear.
Explain to me how it was like Tomb Raider. Was he in a tomb? No, he was in a jungle (he doesn't stay there very long). The main character is male. The shooting works better. The graphics are better. The animations are better. The AI is better. There is a good cover system. The story is more interesting than the standard Tomb Raider crap. And it's longer, too.
I personally enjoyed the demo, but didn't think it was anything special. Then, I saw the reviews, and opinions of it from gamers, and I decided it needed to go on my "must-buy" list. I bought it, and I'm glad I did. It's my third favourite PS3 game.
Uncharted's wet clothes looked way better than the ones in Tomb Raider- they actually looked wet. And if only part of them was wet, only the wet part would look wet. They dried slowly, and eventually, you were completely dry again.







