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SaviorX said:
Madworld sales can't be considered poor yet.

At $50, it only needs 350k to break even,(taking into account European conversion, and the assumption it cost $12.5m in dev work/advertising overall)

It is at like 178k now at $50, ($8.9M) with 3.6M left to go, in less than 2 months.

At a reduced price of $29.99, it only needs 120k more copies.

I bet WW, it will have consistent sales of 4k for the rest of the year, and will definitely be a success by the end of it.

Then people can eat crow.

As for Capcom, RE:DC won't sell as well as UC right out the gate, but it will eventually sell better if the game is as good as Capcom claims it is.

As Ail said, the pbulisher doesn't get the full amount for what's sold to retailers.

On the other hand, I really, really doubt Madworld cost that much, even including advertising. That would make it one of the most expensive Wii games ever (second only to Red Steel, most likely).