| Khuutra said: ....Very nice. Very nice indeed. Much more efficient than cooking and eating trout. SO BE IT! Also I can already tell that Runeys are going to be trouble. Do Grass Runeys just disappear if they're the only ones in an area? |
Your instincts are dead-on.
They all do that. The only way to get one type to flourish is to balance the entire ecosystem. Fortunately, there are a few tricks that I've come up with, so you don't have to suffer the months'-long hassle that I did.
First, runeys don't die during the first week of each month. In fact, for all of those days each zone gains one of each type of runey that it contains (so to gain more grass runeys, there must at least be one grass runey there at the start of the day). Runeys also never die in your homestead.
Leaving your crops/grass in your homestead unharvested creates one extra runey each day, although the exact runey appears to be random.
Each zone, except your homestead, has a runey affinity, so it produces more of those than the other kinds. Take advantage of that to mass-produce grass runeys, because otherwise they become more rare than splinters from the True Cross.
Zones with at least one water runey gain more water runeys when it rains (but not, apparently, when it snows).
At random, it appears that a zone will mass-produce several of one type of runey. I'm not sure what triggers this.
The amount of runeys that died/were created is randomly generated, within a certain range, at the start of each day.
Zones which are in Prosperity do not lose any type of runey save for two or three grass runeys per day. This is VERY important, as it saves a crapload of effort in maintaining runeys.
If you wait long enough, either grass or water runeys will kill off everything else in the zone.
But it's not worthwhile to micromanage any zone: instead, save up enough runeys to instantly get a zone into Prosperity, and then try to keep it that way.
Sorry for the long answer to a short question. You probably want to know a bit more about runeys. Ask away.







