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Lafiel said:


- battle you have to lose: I hate when devs implement those and I wasted about 2 hours fighting that asshole until I looked at a walkthrough and realized I had to die there

While you're spot on about the others as well, I'd like to add that when you DO have to lose a battle, make it so your crushed quickly, thus making it obvious that you're not allowed to win that fight. Making the enemy fairly weak, but with infinite health, is not a good idea....