| Ail said: I would doubt the capacity of games like Punch Out to boost hardware sales. Saying this would imply that more traditionnal/core games is what made Wii success and that is not the case. |
You're proceeding on the assumption that the situation as it is NOW is what the situation will ALWAYS be. While I dispute your assertion that "more traditionnal/core games (are not) what made Wii success" (sic), even if we assume for the sake of discussion that you are correct, offering MORE traditional/core games is precisely what will propel more hardware sales.
IF we go with what you're saying, the people who want Wii Fit, Wii Music, etc. already bought the system: appealling to the expanded audience will thus lead to diminishing returns.* By contrast, since you seem to believe that the console has overlooked the traditional gamer, then there are likely few of them on the system as it is: making games that target THEM will INCREASE console sales, because now they have a reason to buy in.
So, to go with how you framed the topic, either the Wii has already tapped into the traditional/core gamer, or Punch-Out!! only appeals to the expanded audience.† These are the only ways it will fail to increase hardware sales (judging from your post).
*This assumes, erroneously, that the expanded audience is one solid block, all of whom are seeking Wii-Fit-esque experiences from gaming.
†This assumes, erroneously, that the game is an either/or, rather than a bridge title.







