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Ail said:

I would doubt the capacity of games like Punch Out to boost hardware sales.

Saying this would imply that more traditionnal/core games is what made Wii success and that is not the case.

You're proceeding on the assumption that the situation as it is NOW is what the situation will ALWAYS be. While I dispute your assertion that "more traditionnal/core games (are not) what made Wii success" (sic), even if we assume for the sake of discussion that you are correct, offering MORE traditional/core games is precisely what will propel more hardware sales.

IF we go with what you're saying, the people who want Wii Fit, Wii Music, etc. already bought the system: appealling to the expanded audience will thus lead to diminishing returns.* By contrast, since you seem to believe that the console has overlooked the traditional gamer, then there are likely few of them on the system as it is: making games that target THEM will INCREASE console sales, because now they have a reason to buy in.

So, to go with how you framed the topic, either the Wii has already tapped into the traditional/core gamer, or Punch-Out!! only appeals to the expanded audience.† These are the only ways it will fail to increase hardware sales (judging from your post).

 

*This assumes, erroneously, that the expanded audience is one solid block, all of whom are seeking Wii-Fit-esque experiences from gaming.

†This assumes, erroneously, that the game is an either/or, rather than a bridge title.