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http://www.joystiq.com/2009/04/20/touch-monsters-in-miyamotos-patented-rpg-design/

 

Shigeru Miyamoto still thinks about games that aren't about exercise, as evidenced by this patent for an unused DS RPG discovered by Siliconera. The concept is simple, but sounds like a lot of fun: it's your basic RPG with random battles, but the combat is all touch-controlled.

In this patented game design, monsters move around on the screen, and you poke them with the stylus to cause damage. Jab a weak point for massive damage (of course), and less damage results from missing or hitting more armored areas.

There's only one aspect of this design that confuses us: why it isn't a game yet. We'd love to see Miyamoto's take on the classic turn-based RPG.

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I'm surprised no one's tried this already. Maybe Dragon Quest Swords II can be a DS game instead?