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dcIKeeL said:
theRepublic said:
dcIKeeL said:
The issue i have with the time argument is that, it's to anecdotal. Too maany things are assumed. This is because the impact that time of ownership has on the tie ratio can't be conclusively measured. The most you can get is really rough numbers. One of the biggest problems is that you assume that everyone buys games at the same rate. Meaning that hypothetically, everyone buys 1 game every month they own the console and thats just not true. Some people by 1 game every 5 months, some buy 1 every month some avg 1 every 2 months. Like i said, it's just too anecdotal, too subjective to too many factors.

How is my method anecdotal?  We have data on weekly hardware, and we have data on weekly software.  The end result is an average, just like attach ratio is an average.

 

 It's anecdotal because the best avg you can get is too rough, it's too inconclusive, and you are not taking into account the japan situation.

Do you even know what is anecdotal evidence?  It is evidence used to make a conclusion that does not follow, usually because the evidence is from too small a sample.

The analysis I performed is in no way anecdotal since it is based on ALL the data in the weekly charts.  It is not subjective since it is based on DATA.  It is not rough because I used every digit available to me.  It includes Japan because it is worldwide.

I'll link you to it again.  Try and understand it this time.  The math is not complicated, it is only addition, multiplication, and division.

http://www.vgchartz.com/forum/thread.php?id=66975



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