| Soriku said: http://gonintendo.com/?p=79584#comments Valhalla Knights: Eldar Saga - a few more details- Supports classic controller I really hope this game gets localized. That front has been quiet for awhile now. Link |
1. Sloppy controls.
2. Terrible graphics/frame rate. (These games love very muted, washed-out colors and you can hear the PSP GPU creaking under the weight of the mostly ugly battle scenes.)
3. Horrible camera.
4. Hellishly repetitive, boring levels and the method of returning to the hub and then getting back out in the field is just laughably-implemented, i.e. if you do warp back to town, you have to walk all the way back to the point you were at previously which depending on how deep you are, can take forever. (Which, incidentally is also part of the level design in that you need to unlock the 'shortcuts' through the levels as you head deeper in--if you miss any, well, strap on your pack and keep walking and walking and walking...)
5. Lousy loot.
6. AI partners are braindead or cannonfodder thus requiring you to level up that much more to meet the challenge.
7. Grind-fest of epic, epic proportions (made all the worse due to the preceding flaws).
8. The game requires two passes to truly beat it, much like shoot 'em ups and Ghosts 'N' Goblins which makes all of the preceding near-maddening.
And let me be clear: I love these types of games--set me down in front of Record of Lodoss War (DC); PSO/U; Monster Hunter; Diablo; Shining Wisdom; Etrian Oddysey et al; etc. and I won't be back to familiar reality for weeks/months/years at a time. But this? Oof, just about the worst specimen(s) of the genre in a good decade (it's as if the designers have never played any of the classics and just kicked out a half-assed effort and/or were banking on just nabbing a few, desperate, Monster Hunter fans that had finally grown tired of that gem.)
That all said, it's entirely possible they could totally revamp the core gameplay, level design, hell, everything for Wii, but, since they have already done a sequel on PSP that addressed none of these complaints, I wouldn't hold my breath.
And if I sound down on it, it's because I am and because I don't want people getting over-hyped on another game like, say, Fragile which hype turned into the Wii's last, great, hardcore hope and turned out to be a very mediocre game.







