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LordTheNightKnight said:
Garcian Smith said:

Ah, I see analysts are still stuck on the "summer blockbuster" model of video game sales, after having been proved repeatedly wrong with DS and Wii releases that sold well for months or even years after a lackluster debut. How... quaint.

That is the problem. If it doesn't open huge, it's magically a flop. And pretending GTA guarantees big openings ignores the fact that only a small handful actually had big openings.

BTW, Vice City Stories sold only 88k in the US in its first two weeks. Using a whole month is off, since the 88k for Chinatown Wars only covers two weeks.

Although, every GTA that was launched on a large userbase since GTA3 has had a huge opening.



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