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Majin-Tenshinhan said:
Kantor said:
Samus Aran said:
mjc2021 said:
TruckOSaurus said:
kowenicki said:
well your rant doesnt alter the fact that madworld would have sold better on the PS360...

I think the fact this is a 5 hour game would have hurt it's sales on PS360 just like it does on Wii. You just have to look at Mirror's Edge's sales to see that short length really hurts game sales.

 

Mirror's Edge is a very different game. But it will have had more lifetime sales than Madworld on either console.

Eitherway I don't think its a the short campaign that's keep those games from selling well. CoD 4 and World at War weren't exactly long games either.

 

You're an idiot and I'm going to let u figure out why yourself.

Here's a clue.

Did it take you five hours to finish Call of Duty 4? Really? I have some trouble believing that, since I've poured in a good fifteen hours and an perhaps one tenth of the way through the game.

 

 

A valid point, but I think he was referring to the incredible replay value online multiplayer brings to those titles.

EDIT: That may be what you were referring to, but it wasn't made very clear and it rather seems that you're suggesting that the single player is a lot longer than five hours.

That was what I was referring to, finishing the campaign of an FPS is not finishing the game. And yeah, it's around four to five hours. But it's damned good.

Also, turns out I've only been playing for nine hours. Hmm. But add five hours for the campaign, and I was pretty close.



(Former) Lead Moderator and (Eternal) VGC Detective