By using this site, you agree to our Privacy Policy and our Terms of Use. Close
nightsurge said:
theRepublic said:
nightsurge said:
MikeB said:
I think some people intentionally miss the point and relevance of these comments.

In fact it is Microsoft who constantly attacks Sony for PS3 attach rates. IMO the stated facts in these comments should be viewed from this angle. Basically this is FUD killing.

Multi-platform titles perform relatively well on the PS3, per user people are buying more multi-platform games (at for the US and in many cases for simultaneous Japanese releases as well, it also seems to be the case for other regions).

The 360 had a 1 year headstart for Japan & North America, 1 year and 5 months for Europe. But compared to the same period last year, the PS3 today sold many millions more hardware than the 360 did.

Percentage wise the PS3 to 360 ratio has gotten slimmer very fast, of course the 360 with its headstart started out at 100%. Now its worldwide around 45% vs 55% installed base, with multi-platform games performing relatively better on the PS3 the interest to developers are closer.

The PS3 is thus hard to ignore for the bulk of 3rd party developers, hence the bulk of best selling non-Microsoft published games have all been ported to the PS3 as well. With a simultaneous release a successful high profile game like GTA IV this about doubles potential sales.

So much wrong....

MikeB, you are the one missing the point here.  This guy picked only a few of the VERY few games where the PS3 game sells even remotely close to the 360 version.  If we took all the multiplat games released in the last year, it would be painful to see the dominance of the 360 by nearly 2x in every game for the US.

Also, the PS3 sold more hardware given equal time frames, but at the same time it sold no where near as much software as the 360 did over that time frame.  Hmm... it's either the rediculous price Sony charged or the fact that many people bought them as Blu-Ray players, or people just don't buy games for their PS3s.

What time frame are you talking here?  If you are still talking in the past year, then that is not fair to the PS3 because of the huge install base advantage that the 360 has.  The 360 would be expected to move more software due to the extra year on the market.

I'm talking about the time frame starting from launch of each console, not the past year.  The past year the PS3 has not sold more hardware so it would not make sense if I was referring to that.  People like to tout that the PS3 is trending higher because it has sold more hardware in equal time frame than the 360, yet it sold much less software in that same time frame.

 

Here are the numbers you are talking about (126 weeks for both consoles):

  Hardware Software Tie Ratio
360 17,939,083 110,227,221 6.14
PS3 21,534,084 127,217,518 

5.91

PS3 sold more hardware and software, but 360 wins the ratio.



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)