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SaviorX said:
Euphoria14 said:
SaviorX said:
Torillian said:
Wow, can you beat in your point any harder? Anyway I'd like to do a little experiment. I would like a single Nintendo fan to admit to a flop on the Wii. Any game, don't really care what, just admit that one game probably lost money. It seems we have this idea that HD games need a minimum of 500k sales to make a profit, but Wii games can be made off of 5 dollars and a Unicorn fart (a value of probably $3.68)

I'll even start you out. Lair and Haze flopped immensely hard and probably lost their respective companies large sums of money.

Now your turn, and it doesn't have to be a huge flop like the two I listed, just anything that flopped at all.

Tales of Symphonia: DOTNW

I'll edit some more into here.

Soriku is going to eat you alive.

 

What can you say when the first sells a million, and the second doesn't hit half that? It isn't my fault...

 

Tales of Symponia: DotNW really wasn't a bomb at all. It sold over 200k in Japan alone and over 100k according to NPD in the US and it hasn't been released in Europe. Spin-offs are obviously a lot cheaper than the mothership titles and are therefore also lower quality. It's therefore not comparable to the first, especially since that one was published and promoted by Nintendo outside of Japan.

Klonoa isn't even released outside of Japan afaik so that's very premature calling that a bomb.

Mushroom Men, Monster Lab, Castlevania Judgement I agree with. Some others probably as well. However most of these games ARE very cheap and it shows. The problem is that Wii simply doesn't have some high profile 3rd party games to compare with because they simply don't get released on the system.