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This brings me to my question, what ever happened to rotation in the game aisle? More importantly can companies in the video game industry do something about this? The solution may come to be even if by just separating the shovelware games from the core games. |
Did you ever wonder why the shelves in your grocery store look the way that they do? The big brand names are always around eye level, and the lesser know stuff is high on the shelf or low on the shelf. So products get a lot of shelf space, while other get very little. Things that appeal to kids are always low so they can grab them.
Do you think this stuff happens by chance? NO! The distributors of these products actually pay for shelf space. Maybe it is time that video game publishers developed a similar model.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)







