| Xxain said: Then somebody xplain why Q games is committing on something they have to do with |
This is covered in the other thread, which is why you'll end up saying stupid things that have already been discussed if you split topics like this. Q Games was only involved in the DS Star Fox, but Cuthbert was also a part of Argonaut many years back, and they helped to create the special chip and programming needed to make the 3D game engine for the SNES Star Fox. Argonaut was very much involved in the SNES game so far as programming is concerned, but the game design / level design / everything else was 1st party (Nintendo EAD). Argonaut also worked on a sequel on the SNES and pretty much completed it, but Nintendo declined to release it and instead went on to create Star Fox 64 entirely in-house (EAD again).
So, Star Fox 64, the best Star Fox game in the series (in my humble opinion), is the one that had zero involvement from any 2nd/3rd party dev -- no Namco, Rare, Argonaut, or Q-Games on board. This guy's claim to the Star Fox legacy is really just based on programming / 3D game engine work for the SNES, and more recently, the DS game.







