twesterm said:
Oh, that's right. Sorry, it has been a while since I played and payed attention to a PC FPS. Hmm, well someone else said it plays like Metroid and that controlled like a dream after taking about 5 minutes to get use to it so I assume they're pretty close. Moving your cursor back to the middle of the screen isn't a big deal, especially if they provide a lock-on feature. It really just takes some getting use to and spending more than five minutes with the game. |
Actually, that problem doesn't lie with the Wii, it lies with the guys who made the game. The Conduit is an example of this, you can adjust the "deadzone" horizontally and vertically, you can adjust the turning speed, you can adjust the.. etc
So how is it the Wii's fault that this game has a big deadzone? It's the developer's fault.








