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This is the third game in the series I've played, and am surprised to find so many differences between Shadow and The first GBA Emblem, and Path of Radiance for the Cube'. Here's my question: Not including recruitment, Is there any reason to talk to allies on the battlefield? In Radiance, for example, talking to allies had the effect of creating a "bond" between characters which would increase said characters stats when in proximity to one another. Is this true in Shadow? Or is it mearly story exposition?



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."