| hanafuda said: Bump. This was released on the 6th of September. Has it failed to sell more than a few hundred copies?? |
I think, i have the reason. This game was not in the top 50 of media create, and ioi don't have data for the game, because ioi use a sample, and in his sample, they are no data for fatal inertia. At amazon.co.jp, the game was not very good, but he has certainly make more than 1000 copies. ioi is not a magician. If he track retailer which don't sell fatal inertia, he can't give us data for the game. But, this game exist in reality.
There is a lot of other exemple: sonic 360, phantasy star universe 360, ultimate blazing infinity (360), shadowrun (360), .....
If ioi discover data for this game later (maybe famitsu or media create can give info), he will update his actual data, and you will discover how fatal inertia sell in Japan.
This the same for warriors orochi (360) this weak in actual data. But here, you will discover the data for the game next week, because this game is rank 33 at media create ( http://www.m-create.com/ranking/ ), and ioi will also estimate how rank 33 can give for the sales of the game.







