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Here's the deal. Madworld is a very niche game. Sales wouldn't be that good on any system. That's a strike against it.

Another huge problem is the length, or should I say lack of length. Someone like me, that was genuinely interested in buying this game, has been turned off by the fact that the game can be finished in three and a half hours. I'm sorry, but I'm not going to throw down 50 dollars on a game that short. I'm guessing that others felt this way too.


Despite everything that I said above, I wouldn't be shocked if it sold half a million copies and I'm sure that Sega would be more than happy with that considering it's minute budget.



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"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger