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Khuutra said:
BMaker11 said:
Khuutra said:
BMaker11 said:

Nope, it would just break even

Right, yes, I misspoke. But at that rate, if it takes one million sold in order to break even, then they get $16 per copy sold, right?

I already see where you're going with this. SMG was an "expensive" game. Ninty makes $16 per game. Now imagine some of the other games. They probably cost less to make, so at $16 a unit, it would take less to make profit.

Thing is though, with your hypothetical, if 1st party Nintendo is only making $16 on their games, what would 3rd parties make on a game per unit on the Wii, $2?

Now, now, don't skip ahead of me, that's not what I'm doing. Nintendo undoubtedly makes more than third parties. But let's take that $16 and do something interesting with it.

We can pretend that HD console third parties pay licensing fees low enough that they make the same amount per unit sold as Nintendo does - they don't, not even close, but we're going to pretend they do. Let's say, in this world where Nintendo gets $16 per copy of Super Mario Galaxy, that HD 3rd parties get the same amount.

Now, is this fair? Or, at least, if it's unfair, is it unfair in favor of the HD consoles?

It's unfair because your hypothetical is just fallicious. We know HD 3rd party games make less money per unit than an in-house Nintendo game. Hell, they make less per unit than a Sony/M$ game. It's apples and oranges. What you should be comparing is 3rd party Wii vs 3rd party HD

Edit: I have an exam that I have to leave for right now