Cypher1980 said:
I think Yes and No there. A consoles sales are important in attracting third party devs. Just look at the Dev's who have Wii games in development compared to two years ago. An active userbase is reflected in games sales. This IMO is Sony's downfall. Sales on their console for big titles seem somewhat lacklustre. Take New IP's Gears of War - Released 12 months after console launch with 6 million Xbox's SOLD - LTD sales 5.68 mill Little Big Planet - Released 18 months after console launch with 12 million PS3's SOLD - LTD sales 2.11 mill
Take established IP's Halo 3 - Released 22 months after console launch with 12 million Xbox's SOLD - LTD 9 mill MGS4 - Released 15 months after console launch with 14 million PS3's SOLD - LTD 3.89 mill |
You're right, but only to some extent. Surely sales are a working indicator, however they're only a very rough one.
By the way, your examples are terrible. It seems that PS3 has a more diverse userbase, resulting in different kinds of games sold. Also, as far as I know, Gears of War was one of the first high-profile releases on the whole console which means that it had less competition. Halo on the other hand is a very broadly appealing game in the US. It's... It's huge. It's not a usual game in any sense. You know, a bit like Dragon Quest in Japan. MGS4 had a rather niche market compared to many other hit games, and not without a reason. Anyway, the main difference is in the userbases.







