| RVDondaPC said: Isn't one issue that is ignored is the fact that QUALITY is a much bigger factor in the sales of core games compared to casual games? So if you spend the same on marketing for both types of games it's going to have a bigger sales growth for the casual as it is for the core gamers because many of them would already be determined by reviews and knowledge of publishers/developers history with previous titles? |
I disagree with your statement. Quality is also a very important factor for casual games. However the quality of a casual game can't be measured with review scores. (Reason is that most reviewers don't understand casual games.) The quality of casual games lead to "Word of mouth"-sales. These can be seen as "legs" on the charts.








