By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Khuutra said:
naznatips said:
Value includes lasting appeal as well as price per hour of entertainment and quality of that entertainment. It's a better category than "lasting appeal" because lasting appeal doesn't really give any indication of how good it is for the single playthrough people.

Not to mention that "lasting appeal" isn't the sort of thing you want to give the appearance of having the same importance s "Gameplay" or "Presentation".

Think of it as a sort of Reviewer's Tilt, maybe?

 

Which I'd like to point out is teh same reason that "graphics," "sound," and "story" are all combined into presentation, because we don't want those to be individually considered the same level of importance as gameplay and value.

@Reasonable I think you are having trouble separating the words "bias" and "criticism." Yes, a $60 that's 4 hours long should be criticized for it. If the rest of the game is great then of course the score reflects that in the other components, but the overall should be affected. If you are not someone who's bothered by that, you obviously can ignore that as an issue in relation to you, and just look at the other two component scores. That is, in fact, the purpose of the component scores, but in an overall view of a game's quality that is absolutely a necessary criticism.