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Haha, just got to love the ownage in the interview. Especially when Denise calls out the interviewer on moving the goals before he even has the opportunity.
+10 for Denise.

Also, she's just validating what i have said a couple of times, that Nintendo wants the core audience to play the blue ocean games just as well.

@Kylie: By SSBM and SSBB skill difference you are meaning molesting the bugs in order to win. The thing is, that Brawl has more depht in its gameplay and the bugs in Melee fixed. The complains about "Brawl not requiring as much skill as Melee" is there only because of the nerds aren't able to pwn noobs by learning to take advantage of bugs and are forced to learn how to actually play the game.

Also, Galaxy is harder than Sunshine (FLUDD made Sunshine a bit too easy). Both do suffer from the "3D syndrome" where you can beat the game just by sinking enough time to it, just like any other 3D game there is.

The definition of core pretty much describes the existing audience, and this is the thing where Riot hit the spot. Who and what the core is, changes all the time. And, core has nothing to do with hardcore.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.